iPhone apps of games past

by Kayleigh Chisholm

Classic games have been given new life thanks to smart phone technology and the presence of iPhone apps. Kids today have access to digital versions of some of the best classic toys. But does the technologically advanced version always win?

How can you improve Lego? The tiny interlocking blocks provided hours of playtime and encouraged imagination and creativity. The iPhone app, Life of George, doesn’t take away all the glory of the original Lego, but instead combines the two to make a physically playable app. Building in 2D, the player recreates the items on the screen with Lego pieces, racing against their best time (or an opponent’s). Once finished, they scan the item with their phone and the app judges the likeness. As they advance through the levels, the items get more and more challenging. There is also a feature that allows the player to build their own items and import them into the app’s inventory. It sounds a bit strict compared to free play Lego, but it does offer a new challenge first generation Lego-ers never had.

The Rubik’s Cube is another classic game that was found in nearly every household. The coloured block provided hours of mind-building entertainment. Rubik’s Cube, the iPhone app, seemingly loses the point of playing with a real Rubik’s Cube. Though it may give the user something to do when waiting for the bus, the satisfaction of solving the Rubik’s Cube is lost when the auto-solve button is at your fingertips. The real problem is that it only shows you three of the six faces of the Cube which makes strategy or calculating more difficult to do. Kids are missing out on the real experience with this app. I hope someone gives them a real Rubik’s Cube one day.

Finally, the trend of the 1990s; the technology we carried around before cell phones: the Tamagotchi. The tiny egg-shaped device with the black and grey screen and three buttons was home to thousands of digital pets world-wide. Banned from schools and having a psychological term coined after them (The Tamagotchi Effect: an attachment to programs, machines or robots) they were all the rage. The iPhone app, iGotchi, allows the user to get even closer to their pet. In the 1990s, the three buttons were expertly manipulated to pet, play with and feed the on-screen creatures. Today, touch-screen technology allows users to pet their iGotchi and open tabs to easily access necessities for their pet. In this case, the app trumps the original.

What are your favourite apps inspired by games? Tell us in the comments below.
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